Paul
Adventurer
The Stallmaster3000
Posts: 216
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Post by Paul on Dec 11, 2009 14:29:04 GMT
then read the posts again.
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Tom
Commoner
Stem
Posts: 92
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Post by Tom on Dec 11, 2009 18:49:22 GMT
And nobody said all of your characters are cowards... or are you saying that now? I'm confused. I hinted at it. It was meant in jest, not a personal attack.
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Kenny
Adventurer
Dragon Fodder
Posts: 112
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Post by Kenny on Dec 20, 2009 23:57:41 GMT
I think this discussion has gotten a wee bit personalised and the tone is slightly bitter. I'd like to echo Craig's comments earlier on by saying that we're supposed to be talking here about Eberron Mark 2 i.e. 'Team Greatness and Damion' with a side of Burky. For the record, I don't think there's anything wrong with anyone's style of play. It's been my observation over the years that each person roleplays in a different way, using different facets of their personality. No one likes to get stuck in one role or type cast and although we often see simalarities between different characters, we should never assume that a character will do a thing because his or her player usually does a thing. For Eberron Mark 2; my new character, Tham, is a Kalashtar Warlock. The idea being that he uses the wisdom of the Quori and the reflective nature of the Path of Light to temper the innate darkness which comes from the Human half of his soul. While being young and inexperianced, he knows where his strengths lie and is unlikely to make the same kind of stand and fight decisions as my previous character, Daniel Lowborn. Neither is he as likely to consider the needs of others before his own health. Like I say, no one likes being type cast
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Ben
Adventurer
Rules Lawyer
Posts: 213
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Post by Ben on Dec 21, 2009 6:32:01 GMT
Kenny, not to sound "bitter" or anything but check the dates on those posts... there hasn't been a "personalised discussion" here in over a week. Rather than start up the topic again you should be leaving it to lie.
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Post by steven on Dec 21, 2009 22:43:42 GMT
Kindly discuss the game, please do not resurrect old arguments by trying to dress them up as a discussion on 'play styles.'
Necromancy is not appreciated.
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 26, 2009 20:01:53 GMT
Enough of the bickering In any events here are the write ups for the 1st 6 games. Game 1 Windshire part 1 The party consisting of Neko,Daniel,Damien,Daedalus,Nate,Brav and Caster are traveling via a House Orien stagecoach are traveling with 3 other individuals a scholarly elf,a 13 year old girl and a surly half orc. Traveling through driving rain the party are aware of a disturbance outside and lookout to see arrows raining down on the coach.What follows is a fun filled fight with daredevil acrobatics,failed climbing checks and chests colliding with dwarven skulls. The main fight turns out to be with a rather charismatic killer skilled in acrobatics,deflecting arrows and with a wit as cutting as his rapier. Eventually he is subdued by the party but in the resulting chaos the two drivers,the elf and all the man's men have been killed.The party are aware that the thief tried to steal a ruby from the elf but have not figured out why.They decide to drop him off with the Windshire authorities After a night of dubious rest at the world's worst inn(including a zombie visit) the party check out town and are not at all taken with it.A run in with one of the local lords (Lucius Finch) reveals a condescending, cruel and rather obnoxious lord which isn't that unusual.He advises the party to seek out his mother Ludmilla the local "magistrate". The party come across a court room from the Abyss.Ludmilla having already found the previous case guilty :)The party are some what hesitant about handing the highwayman over and Ludmilla immediately sentences him to death.The party react accordingly and a fight ensues. Ludmilla reveals herself as a sorceress and immediately takes down half the party with a sleep spell.Several red eyed goblins appear from side tunnels and also engage the party.Daniel rouses the sleeping party member whilst Caster works his magic.After a short but brutal fight Ludmilla is brought down by Damien and stabilized by Nate.The door to the courtroom then flies open as the half orc traveler from earlier bursts in and tells they there is a problem with the girl Lyra. He also informs them they are lucky they have his help as he usually walks alone...
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 26, 2009 21:32:51 GMT
Game 2-Windshire part 2
So the party travel back to the World's Worst Inn and discover little Lyra covered in blood with several townsfolk around.She soothes the party by telling them it wasn't her.At this point the party are accosted by several Finch henchman.After a one sided fight Nate decides to check the village outskirts for a way out as the party hear Lucius has blocked the exits.
The party go with sir Osric an elderly drunken paladin to his fortified hovel.With them is the unnamed criminal who asks for his release which is denied by Daniel.
That night they here a scream outside and a local teenage girl is banging on the door looking for help and being pursued by a pair of ghouls.A very close fight leaves the party weakened and injured but Daniel decides to take the fight to the Finches by heading straight there.
At the Finch mansion they encounter a pair of large mastiffs and a seagal inspired halfling cook which resulted in Brav taking a lot of damage.
Entering the Finch dining room the party encountered a horrid sight.A ghostly song was being played by a beautiful bard with no eyes and an elven corpse was being tucked into by a lot of the townsfolk and Augustus Finch.Hostilities immediately ensued.
Brav started the fight by getting hit then running away and a well aimed sleep spell from Augustus took down Damien and Neko.Daniel cut his way to wards Augustus and Dadelus went round the other side of the table to wards the bard both hacking down cultists as they went.
Daedalus woke Damien as he went bu and Daniel got Neko back into the fight.Brav stormed back into the room full of rage and heroic spirit in the hope of turning the tide.A magic missile late and that hope was gone.Augustus proved to be as deadly with a rapier as he was with magic and took down Daniel,Neko and Caster.Damien mowed down cultists left and right but eventually fell with his injuries. After Dael's felled the treacherous innkeeper he was one on one with Augustus Finch.After a back forth gentleman's duel Daedalus ran him through and saved the day.
Daedalus managed to stabilize both Nekko and Damien and the injuries sustained to Caster and Daniel were not fatal.Unfortunately for Brav they were.
Nate promptly returned and had with him a young sorcerer by the name of Alexander who was part of another House Orien venture passing by and their possible escape from this hellhole.
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 26, 2009 22:01:27 GMT
Game 3 Windshire
The party return to Osrics to find him dead and the corpse of the brigand who accosted them on the road.Missing are the injured girl and Lucretia Finch.They are introduced to Alexander Azurefields and later his dwarven compatriot the cleric Balvarian.
The party reunite with the half orc Shakatarr when they here noises coming form the inn.Upon what u would usually find(dwarf helping himself to the taps they are attacked by two more Finch men the injured girls shows herself to be a Finch too by smacking Daniel in the face with an axe.She is leveled about 6 seconds later by Shakatarr's first attack of the campaign.
The party realize the exits to Windshire are still blockaded and the Orien reinforcements are dead.They decide to fight there way out which they do very successfully.
They then turnover the Finch girl to the local authorities due to Nekkos distrust of the guards and her hot headedness she is subdued and the party is arrested instead.
They are broken out by a local guy one Captain "Al" who reveal he was arrested due to the incompetence of the man he was traveling with in his balloon.Regardless he sets them free and the party discover a number of dead guards.
Outside 3 of the Finches Lucretia,the girl and an unnamed male are performing a dark ritual to bring forth some sort of beast.The crazy blood soaked girl proves as dangerous with a greataxe as she is with a knife by laying around her with abandon.A brutal fight ensues with bloodletting going on everywhere.Nate brings Lucretia down with his bow whilst the unnamed male is hacked down by Damien.The girl is then put down by Shakatarr this time for good.Unfortunately the battle was not without casualties as Nate lost his life.
The party arrive in Fairhaven to see Pegasus knights flying around the city,a street party in full swing and the Princess of Aundair's wedding fast approaching...
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 26, 2009 22:45:41 GMT
Game 4 Yar there be pirates.
The party are staying at Captain "Al's" estate after agreeing to do a job for him.He wants they to help recapture an airship called the Golden Dragon which was stolen from him by a man named Killian.In return he will outfit them properly for the mission and bring Nateback form the dead as well.They agree.
Nate is brought back by a Karnnathi Priest and is rather disturbed by the process so leave abruptly.
Back at Al's Caster,Daniel,Damien and Nekko are getting ready for the mission when Nate arrives.In addition Al has tracked down Alexander to help as well based on the party's advice.
They are traveling on a rickety looking fishing boat manned by a captain Gregor.They are not feeling confident.Approaching the island in a dinghy they spot some lights in the distance.Approaching they see a cave and Nate sneaking ahead spots several swarthy types up to no good dicing and the like.
The party however are heard sneaking up and a brief melee erupts with the party taking them all down.
They encounter a gnome being held captive by the name of Milo and he tells the party he has seen no airship and he was part of a luxury cruiser taking by Killian and his men and as far as he is aware he is the only survivor as the others have been fed to Killian's "pet".The party suspect a setup.
In the next part of the cave they encountered some more pirates and an angry ogre which Alexander especially was worried about.The fight again was somewhat one sided and the party discovered an old knight with silver flame emblem about to be fed to the pet.
In the next chamber they encountered the pet...a manticore which opened up by firing spikes at the party.After softening they up the party it closes for melee sensing the fresh meat to come.It underestimated the party as Damien and Nate softened up before Nekko got the telling blow.
As the party go to leave they are informed that a boat has been sighted of the island and that Killian is returning.They lie in wait..
As killing and his henchman enter the cave they notice the bodies and the party strike.One of the pirates joins in on the party's side revealing himself to be Dadelus.Possibly the hardest fight so far that they have faced Killian lays about with his two swords felling Daniel and Damien.
As the fight goes on Killian tiring of the spells Alexander is throwing charges him and runs him through piercing his heart.He is dead before he hits ground.He turns his attention to Nate and fells him too after Nate tried to turn to his Falchion.
That left Dadelus alone with Killian and one henchman.Surviving the onslaught again Dadelus proved to be the last man standing.
In the aftermath Nate bled out and Al showed up in the nick of time and began to take care of the survivor's.Al "found" a raise dead scroll which helped alleviate some of the suspicion he was arousing.
With Nate back the party were then told that in fact it had been a ruse and that it had been organized to get Milo instead.Al informed the party that Milo was a war criminal and a member of the mysterious organization behind the war in Br eland.Milo told them that he was a reporter for the Korranberg Chronicle instead.
Al arranges a meeting with some members of Aundair's spy network to hand Milo over and wants the party there as insurance.They reluctantly agree.An obvious set up awaits and the party is bemused when the Aundair operatives refer to Al as Kiph.
Kiph leaves the warehouse as the Aundairans try to silence both Milo and the party.They fail...
This actually took place over 2 games with one of them being 4th ed.It was all part of the same story though so it all goes here.Next 2 write ups are much shorter.
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 26, 2009 23:15:30 GMT
Game 5 It stinks
So the party go through another staple of the adventuring profession a trip to the sewers.The party are approached by a warforged called Zetta who is seeking a group of individuals to seek adventure with.
After another blood soaked encounter with Lyra,Batista,Neko and Daniel decide to remain with her and the rest following a vision by Lyra indicating answers may be found in the sewers.The party however don't know what the question is.
Balvarian maintains that whatever the problems are it's probably were rats behind it.The party uncover a huge complex run by uncle Fester Finch.After battling a gelatinous cube,a runehound,some animated objects and very different looking Lucius Finch the party uncover a laboratory filled with flesh golems.
They are also left with one of lives eternal questions.How do u take a dwarf of a spike?
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 26, 2009 23:29:27 GMT
Game 6 It lives
The party decide the best course of action is to rest and send for reinforcements.Daniel and Shakatarr are called for while Damien gets the injured out of the complex.
They then find the girl with no eyes and a document stating that the man waiting to receive the golems may in fact be the First Warlord of Aundair Lord A'Dal ir Wynarn.They also uncover some notes which could prove treasonous.
In a move which could b described as ingenious, the party or rather Kenny and Burky decide to attack the golems to see what would happen.Cue Kenny death number 1
The party reach the surface and decide as soon as possible to get rid of Lyra and get out of Fairhaven.They are introduced a a human by the name of Themtash who is looking for his brother south of the city and offers them gold in order to escort him there.They agree to travel but Themtash will work for the party to pay some of the fee off.
Before leaving they are approached by an elf representing a spy master known only as Garrow who wishes to discuss recent events with the party.They are again skeptical.
After a looooooooong debate they decide to got to the meeting at the murder shack.Suspecting a double cross the party strike first and take the fight to the kobolds and ogre which lie in wait.A close run thing but eventually the party prevail.Yay.We left it there
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 26, 2009 23:33:20 GMT
Just for clarification this campaign has 7 core characters and couple of people who can jump in whenever there is a gap.
The core group consists of
Chris-Dadelus Kenny-Themtash Paul-Damien Ray-Caster/Troy Steve-Nate Burky-Shakatarr Renate-Nekko
Support is everyone else who has a character.There will be no more.
Some people had been asking so there it is.
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chris
Adventurer
RAWR means i luv you in dinosaur
Posts: 123
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Post by chris on Dec 27, 2009 0:58:06 GMT
I swear the next time the party drop leaving me the last man standing im capping them all and taking their stuff to make a better Team Greatness =P
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chris
Adventurer
RAWR means i luv you in dinosaur
Posts: 123
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Post by chris on Dec 27, 2009 1:02:21 GMT
with blackjack and hookers
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chris
Adventurer
RAWR means i luv you in dinosaur
Posts: 123
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Post by chris on Dec 27, 2009 1:03:00 GMT
infact forget the rest of Team Greatness and the Blackjack
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