chris
Adventurer
RAWR means i luv you in dinosaur
Posts: 123
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Post by chris on Dec 7, 2009 23:56:13 GMT
colin do you want me to build a 4e bard for the sessions daellus is in?
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Tom
Commoner
Stem
Posts: 92
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Post by Tom on Dec 7, 2009 23:59:45 GMT
i don't think it feels like eberron at all. there's no twat shouting the one command he knows ( CHARGE) at the two remaining members of the team after the entire rest of the party have been slaughtered (or blown up) by a fiery demon. My god that guy was an idiot ! ! ! I'm right here. As I've said before, if you'd actually done it there would have been alot less death in that game.
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Colin
Adventurer
Posts: 188
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Post by Colin on Dec 8, 2009 0:53:02 GMT
colin do you want me to build a 4e bard for the sessions daellus is in? Yes go for it.
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Burky
Commoner
Burkules!
Posts: 27
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Post by Burky on Dec 8, 2009 1:26:54 GMT
i don't think it feels like eberron at all. there's no twat shouting the one command he knows ( CHARGE) at the two remaining members of the team after the entire rest of the party have been slaughtered (or blown up) by a fiery demon. My god that guy was an idiot ! ! ! Lets set the scene first, 3 party members are lying in scorched pieces on the floor before this large fire elemental. It has a few marks across it admittedly but the warforged you had travelled with just charged it and blew up after taking a fist to the face from the elemental. You look around and you see a gnome musician and a gnome wizard. Do you really think charging is the best course for these combatants? In Alam's mind he can easily out run those two and hide from the elemental so why bother risking his life against the obvious kill machine that the elemental has proven to be? For death and glory? That was never his intentions at any point.
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Ben
Adventurer
Rules Lawyer
Posts: 213
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Post by Ben on Dec 8, 2009 12:54:02 GMT
Actually the warforged died the turn after you ran away. I remember vividly... because I was the warforged. Had you charged in the same turn then it wouldn't have attacked you, because I'd already taken its attack of opportunity, and it couldn't have killed you with one attack. Therefore, had you moved in on it, attacked, did 3 points of damage (because that's how far off killing it we were), then tumbled back out next turn after taking one hit, you would still have enough time to run away and hide AND we would have actually beaten it.
Additionally, you say gnome wizard and gnome musician like that's a bad thing. Need I remind you that underestimating gnomes was the thing that most frequently got the entire party into trouble?
Sure, bravery and stupidity look similar but they don't always go hand in hand, whereas running away like a coward will always make you come out looking the least impressive.
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Tom
Commoner
Stem
Posts: 92
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Post by Tom on Dec 9, 2009 0:46:36 GMT
I agree with Ben. Shocker, I know.
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Paul
Adventurer
The Stallmaster3000
Posts: 216
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Post by Paul on Dec 9, 2009 15:26:55 GMT
I agree with Ben. Shocker, I know. no, not really. suffice to say ur arguments suck. it was caining the rest of the party .... correction, it did cain the rest of the party. no one in their right mind would then go, "yeah sure it defeated our strongest combat party members but im sure i'll do fine with my lute, or ma staff, or ma ...... whatever burky actually used at that time." Im mean, my god, we cant all be kenny: dip shoulder and give resigned charge !end of the day, we were the ones who lived, not the idiots and no one would beleive that the three remaining characters were going to do anything to shift the balance after what just happened, oddly enough the only people who do beleive it are the ones who's tactics got them killed, forgive me if im reluctant to take any advice from you's on what WE should of done differently. Also on another note Burky, you did not look at the two knomes and think you could easily outrun us, you looked at one knome and though you could outrun him, as i was on a mount and so was easily the fastest. Still as long as your not the slowest, you still have a point.....hard lines Ian.
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Ben
Adventurer
Rules Lawyer
Posts: 213
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Post by Ben on Dec 9, 2009 20:12:11 GMT
suffice to say ur arguments suck. it was caining the rest of the party .... correction, it did cain the rest of the party. Actually most of the party was still standing when you guys gave up. Let's see there was me, Tom, you Paul, Iain and Burky. Five people... that's larger than a standard d&d party. Seems like more than enough to win the fight. no one in their right mind would then go, "yeah sure it defeated our strongest combat party members but im sure i'll do fine with my lute, or ma staff, or ma ...... whatever burky actually used at that time." Im mean, my god, we cant all be kenny Which strongest combat party members are you talking about? Tom and Burky were still standing, and I'm pretty certain they were the strongest combat party members. A ninja who wasn't in the party properly and an artificer were the last ones to drop before the combat rogue lost his bottle. Shameful really. No one in their right mind would go "Yeah sure, I'm combat capable, but these non-combatants can't handle a fight... I better run." the ones who's tactics got them killed I seem to recall that Iain died because of the run away tactic, since he was the slowest runner. But as I said above, had Burky actually fought the elemental we would have killed it... he only needed to do 3 damage, which is probably his minimum. That way Iain would have also survived. Tom's tactics, if followed, would have saved the most lives, not your tactics. That's why he was the military tactician and you were supposed to be under his command.
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Tom
Commoner
Stem
Posts: 92
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Post by Tom on Dec 9, 2009 22:54:22 GMT
It's called courage Paul, not something alot of your characters are familiar with. Also, I was being sarcastic regarding my agreement with Ben being a shocker. Anyway, it's just a game and what's done is done. Verden is in charge of Sharns House Deneith department and that's gratitude enough for me.
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Craig
Adventurer
Power Gamer
Posts: 204
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Post by Craig on Dec 10, 2009 2:17:14 GMT
Should these discussions not be reserved for eberron 1 as it is about that? I died in that fight not after some cinematic rooftop chase with me and a ninja, then a Fire Elemental, pretty awsome. Running away in a fight is fine, u run coz your scared, or you fear for ure life, or all hope is lost, but at the end of the day i always usually go for the glory.... And thats why Nevatash died early on and i moved to wider horizons with Elrin. Burky made the RIGHT decsion in his characters eyes but the wrong in eyes of the bloody corpses left behind. Party's in dnd are wither friends or loose acquaintance's.
Anyway we are all hero's and its the end of that campign.
Enjoy the new one:)
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Post by Ross on Dec 10, 2009 10:17:25 GMT
If only there was a dwarf kicking about!....
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Paul
Adventurer
The Stallmaster3000
Posts: 216
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Post by Paul on Dec 10, 2009 19:27:17 GMT
was going to counter ben's arguments, but i think craig pretty much finished it; different chracters see it different ways, and that game has finished.
On to Mark 2
Though i would say however, that if people are going to start picking holes in other people's common 'styles of play' for their characters, then im pretty sure there can be many more comments made about some other players than me, and the effect they have on other charactors and more importantly, other players.
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Ben
Adventurer
Rules Lawyer
Posts: 213
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Post by Ben on Dec 11, 2009 8:32:45 GMT
To be fair Paul, you were the one who started picking holes in the way Tom played his character. But I agree, the discussion is over. It was fun mentally sparring with you whilst it lasted.
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Paul
Adventurer
The Stallmaster3000
Posts: 216
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Post by Paul on Dec 11, 2009 10:03:42 GMT
To be actually fair, i picked on 1 character, not how a player plays all or most of his characters.
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Ben
Adventurer
Rules Lawyer
Posts: 213
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Post by Ben on Dec 11, 2009 11:42:20 GMT
And nobody said all of your characters are cowards... or are you saying that now? I'm confused.
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